Microsoft Exec Offers Sea of Thieves Gameplay Hints

Ahead of Sea of Thieves’ release later this year, Microsoft exec Aaron Greenberg stopped by the IGN office to discuss Rare’s pirate-centric shared-world experience.

Speaking on the latest episode of IGN Unfiltered, the Xbox Games Marketing head shared his experience with an early prototype version of the game, noting that while the scale and visuals still need work, the core mechanic of “meet a bunch of people on a ship and we’re going to an island” is there.

Greenberg described one particular experience he had when playing with Head of Xbox Phil Spencer and Microsoft CVP Kudo Tsunoda, highlighting the freedom and collaborative fun Sea of Thieves provides the player. “So we were playing with Kudo and Phil, and Kudo just jumps in the water and jumps onto another ship,” he said. “He goes AWOL and then you don’t see him for a while and then he comes back around and starts blasting cannons at their ship.”

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